I think motion
capture is a great and convenience way to do character movement in animation or
film, because its easy, and look more nature and also don’t take that long to
do.
To do MOCAP first I
need to record my movement in the MOCAP machine, then drop it in Cinema 4D, and
create lots shape, for example sphere and cube, then I give them a constraint
tag in character tag- Psr, then I change the size of the shape to fit the body
part, then just duplicate the constraint tag and put other shape in to the
different body part.
This is the
character animation I came out with; the movements look very vivid and natural.
Now I am thinking how to use it with a human model.
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